Category: Projekte

  • GTA Online The Criminal Enterprises

    GTA Online The Criminal Enterprises

    A new package for GTA Online has been released and players can look forward to varied missions, game improvements and new vehicles.

    As a member of the online design / gameplay department at Rockstar and a very successful first package in December of last year, I was given responsibility for more content, most of which included more complex missions.

    I’m very happy again about the creative and thorough way of working of those involved. The great team implemented an extensive update of the game, which continues to enjoy high player numbers.

    Source for the article: https://www.rockstargames.com

  • GTA Online The Contract

    GTA Online The Contract

    With joy and pride to all the Apparitions on December 15th A major new update for GTA Online called “The Contract”.

    In terms of content, new missions, vehicles and tools for players have been added. As a new member of the online design / gameplay department at Rockstar Dundee, I was able to actively help the great team with the implementation of the update.

    I’m particularly proud of the creative and thorough way of working of those involved, which leads to a attractive offer of new content for players.

    Source for the article: https://www.rockstargames.com

  • El Hijo – A Wild West Tale

    El Hijo – A Wild West Tale

    Dezember 2016 – Dezember 2020

    El Hijo is a sealth game that is set in a western setting.El Hijo is a sealth game that is set in a western setting. You play a little boy who experienced a great adventure in the search for his mother. The task of the game is to have good timings and a personal approach in order to find and then belong back to the father in the city through the great desert.

    Official Website

    Implementation: Unity3D, C#

    Key Facts:

    • Actor behaviours for a huge amount of skills that the player and the NPCs
    • Target Detection and NPC behaviours depending on the gameplay
    • Highly optimized addaptive music system and SFX managment
    • Tool Development for Animation, Sound and Level Design
    • Platform and Controller specific Feature implementation (Platform APIs, UserManagment, Controller functionality)
    • Localisation for 28 languages incl. region specific typography
  • Masters Vision VR

    Masters Vision VR

    In 2018, I worked for a few months on the projects “Monk by the Sea” (Casper David Friedrich) and “The Sun” (Edward Munch) as a programmer.
    In April 2019 the installation based around the painting of Casper David Friedrich war released. It gives you a deep inside the meaning and process of making. From April up to and including June 2019, the project and installation was visible in the old National Gallery in Berlin.

    In the project, I worked with volumetric film material and worked with brush shaders, among other things.

    In the Sun you experience a psychedelic experience as part of the vision of Edward Munch’s painting.

    A 360° video version is available in English, German and French on the ARTE website and via the ARTE360 app.

    Links:

  • Impossible Bottles

    Impossible Bottles

    Juni 2017 – Heute

    In this rhythm game you help a scientist to solve the energy problems of the earth with his invention. The task of the player is to move the robot to the music in order to create a cycle and thus energy for the people.

    Official Website

    Features:

    • Rhythm game
    • Take control of a robot
    • Generate electricity to the beat of the music

    Own Contribution

    • Programming of the Prototype
    • Co-Programming the Production
    • MIDI / music based gameplay with the highest timing precision on input and feedback
    • Music- and SFX-Manager
  • War on Prehis

    War on Prehis

    The game is an ’80s style topdown stop motion shooter. All figures and the playing surface were physically produced and digitized as image sequences. The game pays homage to action figures and the worlds we imagined as children.

    It was created as a leisure production over the last few years and is based on the action figure series of the same name from the independent toy manufacturer Goodleg Toys from Berlin. The coordination of the project, music and SFX was created by the dubbing studio OddOne Audio.

    It’s available for free on the App Store and Google Play and does not contain any microtransactions or advertising. It’s all about the fun of the game.

    Have fun playing.

    AppStore | Google Play Store

  • Place VR

    Place VR

    A VR experience in which you can digitally visit the destroyed large synagogue of Aleppo.

    The reconstruction of the synagogue was carried out in cooperation with developers from Syria and based on photographs of the building by locals.

    In this project I was involved in programming camera functions, NPC behavior and small retouching of the image material.

  • A Storks Journey

    A Storks Journey

    In the flight levels you fly with friends through tricky parkour.

    As an experience for the animated film of the same name, an extensive app was created for the mobile platforms. In ‘A Storks Journey’ the player takes part in the journey of the little sparrow Richard, who is going on his great adventure, the travel from Europe to Africa.

    Kiki is made to dance to groovy beats.

    In a total of 16 levels, you make your way through varied levels with Richard, his friends Olga, Kiki and the pigeons. Thereby you contest challenges in 4 different game principles, which may require different things.

    In the fish games you have to catch the right food for the birds.
    In the pigeon game you have to get the right messages from the pigeons.

    In the levels you can also find items with which the player can decorate his avatar. Synchronized with high score tables for each level and a total high score you can compete with players from all over the world.

    There are numerous items for customization in the Avatar Editor.

    As a share feature, you can share images of an avatar with your friends. You can also watch teaser clips from the film in your own pigeon cinema.

    The game is available free of charge for IOS and Android.

    AppStore | Google Play Store

    Clips from the film can be viewed in the cinema
  • Visionary

    Visionary

    This App is a children’s photo app with which they should discover the world. The children can take pictures of a number of terms in different categories and describe them.

    As soon as they have 15 pictures together, the plan for the final app is to create the possibility that parents can turn the children’s pictures into a photo book.

  • Orchard

    Orchard

    The digital adaptation of the classic board game of the same name for children by HABA was implemented in 2016. In the game the children have to harvest trees and play them in tricky mini-games against the raven Theo. This game is suitable for children from 4 years.

    Based on the color that the wheel shows, the child should find the right fruit.

    Theo the raven has different sequences in which he tries to steal the fruit from the child. He throws paint at the screen, uses a fishing rod to fish the basket or uses his toy helicopter.

    Theo tries by all means to steal the fruit.

    The game environment with trees, flowers and also smaller animals such as bees and moles is generated with slight random values so that the game environment never looks the same.

    As a reward for a successful game, the child receives one to three seeds, which they can then plant on the game’s start screen.

    The seeds can be used to plant the home screen.

    The app is available on Android and IOS through the client Fox & Sheep:
    AppStore | Google Play Store

    An individualized start screen, which was decorated with the seeds obtained.
  • Postbox API (Bachelor Thesis)

    Postbox API (Bachelor Thesis)

    As part of my bachelor thesis, I dealt with the development of a cross-platform interface and made research of the potential usage.

    The aim of the platform was to write software that enables communication between different applications and provides their data in a standardized form.

    The API has a communication interface for JSON and XML and a wide catalog of communication commands.

    Registered apps can be managed and linked to one another via an admin area. What is special is that inquiries can also be made to other developers on the platform.

    For a detailed look into the bachelor thesis please follow the link.

    The API is functional and offers a DLL file for integration in an application and a Unity package which makes the API available in the game engine.

    I can provide access to the API on request.

  • The lost Kingdom

    The lost Kingdom

    This game was our first piece in working with games created between 2012 and 2015. The aim was to create a great fantasy adventure in a classic setting.

    You slip into the role of a farm boy named Eric, who grows up on the island of Strehl and wants to be part of the city watch. There is a lot to do on the island. Among other things, plants and food can be processed into useful potions and dishes on campfires. In addition, the citizens of the island have tasks for you that range from simple favors to dramatic stories.

    The playing time is about one hour. We stopped working on the game at the end of 2015 in order to devote ourselves to a new project.

    We presented our game with our own booth at the GamesCom and the long night of videogames in Leipzig. This was made possible by René Meyer a well known Journalist and Retro-Game collector.

    Below is a playlist with videos showing the game.

    Links: