Review for 2020

Hier gelangen Sie zur deutschen Version. It was a different and strange year. The pandemic, starting from March, changed things and put some challenges in our way. Work…

El Hijo – Advent Calendar

This calender was made for „El Hijo“ to give players hints and gameplay. The campaign was visible on a daily via social media Twitter, Facebook and Instagram.

El Hijo – A Wild West Tale

El Hijo is a sealth game that is set in a western setting. You play in the role of El Hjio, a little boy who becomes his father in a monastery in the mountains and learns there.

Showreel (05/2020)

A short video that highlights some projects I was working on the last few years. Please find a full list of projects on the subpage ‚projects‘ on this…

Masters Vision VR

This project is an interactive virtual reality experience about the painting „Monk by the Sea“ by Caspar David Friedrich. It uses volumetric film material.

Impossible Bottles

In the rhythm game „Impossible Bottles“ you help a professor to get his own machines going in order to keep the world running. And all with the power of music and rhythm.

War on Prehis

War on Prehis is an ’80s style topdown stop motion shooter. All figures and the playing surface were physically produced and digitized as image sequences.

Place VR

Place is a VR experience in which you can digitally visit the destroyed large synagogue of Aleppo and experience the memories of the locals. Using the latest technologies.

A Storks Journey

For the animated film of the same name, we developed a smartphone game that playfully takes up the journey of the protagonist from the film. In 16 levels you have many fun.


Together with a group of young, committed designers, we developed a photo app for children that encourages them to show the world through their eyes.


The digital adaptation of the classic board game by HABA for children. Here children get to know colors and fruits and can plant flowers. Available in 14 languages.

Postbox API (Bachelor Thesis)

As part of my bachelor thesis I development a cross-platform interface for game communication between different developers. The thesis includes the research for this topic.